They were a pair of large metal gauntlets, each forged that resembled a snarling lion's head, that greatly increased the strength of its wielder when they were worn.
The Cestus was apparently given to its original owner, Herculesafter he slew the Nemean Lion as one of his 12 Labours. Their relation to the beast itself was relatively obvious as it showed the lion's face and the paws of the lion, itself.
In Greek Mythology, that was also used by Helios and Hermes. The Nemean Cestus are a set of gauntlets that take the appearance of a roaring, silverish gold lion, with black on the sides. The gauntlets also features spikes on it, some curving back and others curving forward. See Nemean Cestus Multiplayer. During Hercules' fight with Kratosthe former donned the Cestus as he engaged the Spartan in battle.
[Ne+] The Labors of Hercules in D&D terms
However, the Cestus were forcefully taken from him, and Kratos used them to batter his half-brother to death. The Nemean Cestus was the only weapon that was able to destroy Onyxa type of rock that frequently appeared in God of War IIIin the form of shields, walls, and armor. They were therefore the only weapon that was capable of killing Skorpiusas the creature's body was armored with Onyx. Each gauntlet of the Nemean Cestus was made of three separate parts: The lion's head, the first ring of spikes, and the second ring of spikes which was attached to a tube where Kratos fitted his arms.
When used, a pale blue aura often appeared around each individual part. Sign In Don't have an account? Start a Wiki. Do you like this video? Use their strength to make the very earth tremble. Contents [ show ]. Nemean Cestus Nemean Cestus Concept. Equipment and Magic. Spear of Olympus.
Categories :. Kratos, you now possess the Nemean Cestus. Chains of Olympus. God of War. Ghost of Sparta.
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Nemean Lion Skin (5e Equipment)
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There's also lots of examples of him using his strength against opponents you could use to benchmark him reasonably well. For example, how strong might you need to be to wrestle a huge bull to the ground and choke it out? Heracles rates a demi-god, but for most of his adventuring, he doesn't possess too many divine attributes. So, some basic ground rulesAll heroes need foes to vanquish. Myths from a variety of ancient cultures involve people overcoming great odds to save their loved ones, to fight against the whims of gods, and to defeat the minions of those gods.
Some will seem familiar. Some will have a different twist than you may have seen previously in other fantasy roleplaying games. They can be used as is for many campaign settings or you can re-skin them for use in Thedas. I have tried to keep to the classical characteristics of the monsters described below as opposed to regurgitate characteristics shown in other roleplaying games.
However, the recorded myths involving these monsters vary, and in some cases I have taken some poetic license in combining or leaving out some of the characteristics from myth. This lures prospective heroes to the cave with the intention to rescue the damsels in distress. Some stories say that the Nemean Lion can shapeshift into a woman and fake injury to lull the rescuers into a false sense of security before turning back into its primary form and killing them.
Instead, crushing the lion or attacking the soft flesh in its mouth are the only ways to damage it. Once dead, it can be skinned but only with its own claws and have its fur made into an armored cloak. Your email address will not be published. Want to keep up with the latest kobold news? Enter your email address below and get Kobold Courier deliveries in your inbox twice a month! The Nemean Lion awaits you beyond the jump. Submit a Comment Cancel reply Your email address will not be published.
Get Kobold Press News Want to keep up with the latest kobold news? Support Us On Patreon. Pin It on Pinterest.They fairly closely resemble their normal counterparts, only are slightly larger and more powerful, and with a feral, prehistoric and even demonic countenance. Sharp, ugly, bony ridges protrude from their spines, limbs and head. Some say they are creatures that have been exposed to demonic energy or cursed by the gods, while others say they are regular creatures who have been experimented on by mad wizards.
Monsters of the Greek Heroic Age: Nemean Lion
Dire animals cannot speak, are of animal intelligence and carry no equipment. The version 3. A dire ape is a dire version of an apeor, more specifically, a gorilla. They are found in warm forests and warm mountains, and encountered either individually, or in companies of animals. Dire apes look like very large gorillas.
They have long, ivory claws, and very sharp teeth. They stand around 8 feet tall, and weigh between and 1, lbs. They have a good sense of smell, and are capable climbers. Dire apes will attack anything that enters its territory. It attacks by biting and clawing, and also has the ability to tear opponents apart, if it manages to strike the opponent with both claws at the same time.
Generally, if the ape finds its attacks ineffective due to the opponents armour, it will grapple the opponent and pin it to the floor, before attacking further. A single official dire ape miniature has been released by Wizards of the Coastcalled Dire Ape.
A dire badger is a dire version of a badger. They are found in temperate forests, hills, plains and underground. They are encountered solitarily or in cetes of between two and five animals.
Dire badgers look like regular badgers, reaching lengths of 7 feet. They can weigh up to lbs. They have a very good sense of smell, and are capable burrowers. Dire badgers attack with their claws and teeth. When a dire badger is injured in combat, it flies into a dangerous rage, making it stronger and tougher, but with the drawback of being significantly easier to hit. It cannot end its rage volutarily, and the rage will end only if it, or its opponent, is killed.
One official miniature of a dire badger has been released by Wizards of the Coast, called Celestial Dire Badger. A dire bat is a dire version of a bat. They are found in temperate and warm deserts, hills, forests, plains and underground. They are encountered either on their own, or in colonies of between 5 and 8 animals. Dire bats look like very large bats, and have a wingspan of between 8 and 9 feet.
They have Blindsightallowing them to 'see' in the dark.Impenetrable Skin. The nemean lion possess an impenetrable skin making him almost impossible to kill, normal and nonmagical attacks made against the nemean lion have disadvantage.
Keen Smell. The nemean lion has advantage on Wisdom Perception checks that rely on smell. If the lion moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the nemean lion can make one bite attack against it as a bonus action. Running Leap. With a 10 feet running start, the nemean lion can long jump up to 30 feet.
The nemean lion makes two attacks: one with its bite and two with its claws, or three with its claws. If the target is a creature, it is grappled escape DC Until this grapple ends, the target is restrained, and the nemean lion can't bite another target. Each creature within feet of the nemean lion that can hear its roar must succeed on a DC 15 Constitution saving throw, if the creature fail the saving throw then he take 22 4d10 thunder damage and is knocked prone.
On a successful save, the creature takes half as much damage and isn't knocked prone. The nemean lion makes one bite attack against a Medium or smaller target it is grappling.
If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the nemean lion, and it takes 12 3d6 acid damage at the start of each of the nemean lion turns. A nemean lion can have only one creature swallowed at a time.
If the nemean lion takes 30 damage or more on a single turn from the swallowed creature, the nemean lion must succeed on a DC 16 Constitution saving throw at the end of that turn or regurgitate creature, which falls prone in a space within 10 feet of the nemean lion. If the nemean lion dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 feet of movement, exiting prone.
The nemean lion is a ferocious beast that seeks to be left alone to curse its fate. Those who dare to face it and disturb its solitude will meet a fate worse than its own by far. Yet some people suspect the creature's existence, they do not fear him. Those who think so are often dead or gone missing in the wilderness. Hunter of Men. Though the nemean lion is a creature of solitude, it will leave its home to hunt for food.
Its food can consist of any living creature like deers, goats, and even wolves.
However, if the lion ever taste the flesh of mortal men, it will mercilessly hunt any it can find and eat it full. Curse of the Gods. The nemean lion is a curse that has been sent by the gods to mortal villagers not as a punishment to them but as a punishment to the gods they worship and for the temples they have, for the wars of the gods and deities affect all mortals with no exceptions. Huge Terror.
The nemean lion is a problem for the people of Nemea; they could neither kill the lion nor keep it from killing them or their livestock. The nemean lion is said to be twice the size of a normal lion, with an appetite to match. The Impenetrable Skin. The skin of the mighty nemean lion is thought to near impenetrable; its claws are one of the few things that can be used to skin the hide of this mighty beast.
Thus, a lot of merchants and adventures would kill to have their hands on such eccentric item, believing it would make a good protective armor to use.During my collegiate years I drifted away from roleplaying games— were it not for Sean K.
One of my minors at university was in Classics so after reading it I was hooked back in, and then I got in with a good Pathfinder group the world that ultimately became Veranthea Codexand here I am hacking away. This blog series is not intended to be a reproduction of that product, only a conversion update written with permission to boot. Go get it. If you spot a way this can improve, share the info! The bottom of this post has more than two dozen bloodlines.
Plus everybody gets a feat of their choice at 1st level so yay! Barbarians are uncommon and spellcasters are very, very rare. Note that PCs can still get access to limited magic through feats and Bloodlines. Expert Fighting Fighters and Rogues get this as a feature at 3rd level. When making their first attack on their turn, they can choose to lower their bonus to hit on attack rolls by as much as their Proficiency Bonus, increasing their AC by the same amount.
The penalty to attack rolls and bonus to AC last until the start of their next turn. Healing nonmagically is critical! Everyone can choose Medicine as one of their skill proficiencies. Rogues also add Survival to skills they can be proficient in. As written in the The New Argonauts! Go download it for specifics like tool kits and so on. Armored gauntlet with or without spikesclub, dagger, dart, greatclub, javelin, longsword, quarterstaff, short bow with arrowsshort sword, spear all standard varietiessling, trident.
Leather, studded leather, hide armor, scale mail, breastplate which is an armored chest plate, armored metal skirt, and metal greavesshield. Crafting Magic Items. Seriously go get The New Argonauts. The chapters on this are excellent. He even includes an example campaign! Failure on one of these saving throws deals the minimum amount of damage from the poison.
Player characters and important NPCs do not die until they have four failed Death saves. Hellenistic Warlocks are different from regular Warlocks in the following ways:. Starting at 1st level, under a new moon, or aboveground when the sky conditions obscure the light of the moon such as heavy cloudsyou increase your caster level by an amount equal to half your proficiency bonus.
For example, at 4th level while this feature is active you count as a 5th level caster increasing the damage of eldritch blast or produce flame. At 6th level, you can craft a handheld power focus item such as a ring, scepter, graven stone, or wand a short magical stick of wood, bone, or metal, not a magical item in the traditional game sense.
At 10th and 14th level you choose two additional spells to be augmented by your power focus. Note that these abilities are available once every 24 hours, not once between long rests.It would be ridiculous to try and out-do what Sean K. This blog series is not intended to be a reproduction of that product, only a conversion update. Go get it. The lion cannot suffer from frailty of old age, die from old age, or be aged magically.
Keen Smell. The lion has advantage on Wisdom Perception checks that rely on smell. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone.
If the target is prone, the lion can make one bite attack against it as a bonus action. Running Leap. With a foot running start, the lion can long jump up to 25 feet. This creature looks like a particularly ferocious lion. The son of Typhon and Echidna, its skin was invulnerable to weapons. Heracles choked it to death in a grapple. An Intelligence History check reveals the following information: 9—The lion of Nemea was a ferocious monster invulnerable to weapons.
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